Strata Discovery

Find games by how they feel — not genre.

Search any game to see its experiential profile and find games built the same way — the experiential game data behind how games feel, not how they're tagged. Or browse the full catalog and filter by what matters to you.

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Games classified and growing · Updates every Sunday

The simplest way to explain it

Every game recommendation system in the world — Steam, Xbox, PlayStation, Metacritic — sorts games by genre, review score, or popularity. Action RPG. 94 on Metacritic. 2 million players.

The problem is that Cyberpunk 2077 and Elden Ring are both Action RPGs. But they feel completely different to play. Genre does not explain that. Review scores do not explain that.

What Strata does instead

Strata analyzes how a game is physically built. How dense is the world? How many people are in it? Is the story told through cutscenes or through the environment? Does the game make you feel vulnerable?

It scores every game across 21 specific construction traits — then finds other games that are built the same way. This is game metadata beyond genre: game world architecture data, game psychological profile data, and game environmental storytelling data, all in one classification.

The system

How Strata works

01 — CLASSIFY

21 construction traits

Every game is scored across five experiential domains covering 21 specific construction traits on a 1–5 scale — the foundation of Strata's video game classification API and game design analysis API.

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02 — COMPARE

Similarity engine

The engine calculates similarity across all 21 traits simultaneously and identifies shared experiential anchors — the core of Strata's game similarity API and game world analysis API.

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03 — DELIVER

API-first output

All data is accessible via a protected REST API built as a game discovery API for developers. Submit a game title, receive a complete classification profile and ranked similarity results.

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04 — GROW

Self-sustaining database

The database grows automatically every week, adding to a continuously expanding source of game world density data and game atmosphere data — without manual input.

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05 — DISCOVER

Adjacencies genre can't find

Death Stranding and Elden Ring look nothing alike. Strata still finds them sharing top-tier scores in Vulnerability, Isolation, and Environmental Storytelling — because both games are built to make you feel exposed and alone. That's a how games feel API and game recommendation engine that understands feel not genre, surfacing matches no genre filter will ever find.

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06 — PROTECT

Proprietary by design

The 21-trait taxonomy, scoring methodology, and similarity logic are never exposed through the API. Clients get game recommendation data for studios and game experience classification results — not the blueprint.

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Access

API licensing

Strata is licensed as a game experience API. Solo developers, studios, platforms, and press outlets integrate classification and similarity data directly into their products — as a game discovery API for developers and a game data API for game designers.

Solo Dev

$25/month

For individual developers and hobbyists exploring experiential game data on a budget.

  • Up to 250 API calls per month
  • Similarity and classification endpoints
  • Full classification profiles
  • Domain score breakdowns

Studio / Press

$99/month

For indie studios, journalists, and small platforms exploring experiential game data.

  • Up to 1,000 API calls per month
  • Similarity and classification endpoints
  • Full classification profiles
  • Shared anchor explanations

Enterprise

Custom

For major platforms, publishers, and game pass services needing database licensing at scale.

  • Unlimited API calls
  • White-label data
  • Direct database licensing
  • Custom integration support
  • Dedicated account management

Questions

Frequently asked

For players

Type any game title into the search bar at the top of the page. Strata returns that game's full experiential profile. Below the profile you will see the games most similar to it, with match percentages.
Each domain is scored 1–5. The score describes construction, not quality. The Intensity score is the average across all five domains.
World Architecture, Social Architecture, Narrative Architecture, Psychological Architecture, and Play Architecture. Each covers specific construction traits on a 1–5 scale.
The database grows automatically every Sunday. If a game you are looking for is not there yet, try a title similar to it.
Search and browse are completely free for everyone. Strata is also available as a licensed API for developers, studios, platforms, and press.
Yes. Search any title and Strata returns ranked matches by experiential similarity — an API to find games similar to Elden Ring, Hollow Knight, or any other game in the database, based on how they're built rather than what genre they're filed under.

For studios and developers

Strata is a game experience API and video game classification API accessible via REST. Submit a game title, receive a complete experiential profile including domain scores, intensity score, classification narrative, and ranked similarity results.
Most recommendation engines sort by genre, tags, or what similar users played. Strata is a game recommendation engine that understands feel, not genre — it compares the actual construction of a game world, its social density, narrative delivery, psychological pressure, and player agency, then surfaces matches based on that.
Yes. Professional and Enterprise tier clients have access to the classification endpoint, which classifies any game title on demand including unreleased titles.
Solo Dev starts at $25/month. Studio / Press is $99/month. Professional is $499/month. Enterprise is custom for platforms needing unlimited calls or direct database licensing.
No. The 21 trait definitions, scoring criteria, and similarity calculation logic are Gray Room's core intellectual property and are never exposed through the API.
Game studios running game world construction analysis on their own titles, gaming platforms needing richer game recommendation data for studios, and games press wanting editorial tools that identify experiential similarities between titles — anyone who needs to know how to find games with similar atmosphere, not just similar tags.

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