02 — Compare

A game similarity API that compares construction, not tags

Most recommendation systems compare what people played, or match genre and tag overlap. Strata's similarity engine compares the actual 21-trait construction of two games and tells you exactly which traits they share.

21

Traits compared simultaneously for every match

0–100%

Normalized similarity score across the full trait vector

Anchors & lows

Every match returns the specific shared traits driving the score

The problem

“People who played X also played Y” misses the point

Collaborative-filtering and tag-based recommendation systems are popular precisely because they're easy — not because they're accurate at the level of felt experience. They can surface a match because of marketing overlap, release timing, or shared platform, with zero relationship to how the games actually feel to play.

How the matching actually works

Every classified game has a 21-dimensional trait vector. Comparing two games means comparing those vectors directly — not metadata, not tags, not user behavior.

01

Vector built

Each game's 21 trait scores become a vector. Missing traits are treated as zero so partial data never breaks a comparison.

02

Distance calculated

Similarity is the normalized inverse of the total absolute difference across all 21 traits — closer construction means a higher score.

03

Shared anchors identified

Any trait where both games score 4 or higher is flagged as a shared anchor — the specific reason the match exists.

04

Shared lows identified

Any trait where both games score 2 or lower is flagged as a shared low — what both games deliberately chose not to build.

Proof

Shared anchors in action

Death Stranding and Elden Ring are not similar on the surface — one is a delivery-and-traversal game, the other is a brutal action RPG. But both score exceptionally on Vulnerability, Isolation, and Environmental Storytelling.

That's not a coincidence the engine stumbled into. It's the similarity calculation doing exactly what it's built to do: finding the traits where two very different-looking games were actually constructed the same way.

Continue exploring

The rest of how Strata works

See it on your own games

Search any title at grayroom.gg or request API access to integrate this directly into your product.